Hi,
can someone help me?
I have found this code and want to use either with directly B4a or convert it to a library.
Code:
Public class LinedEditText extends EditText {
Private Rect mRect;
Private Paint mPaint;
// we need this constructor For LayoutInflater
Public LinedEditText(Context context, AttributeSet attrs) {
super(context, attrs);
mRect = new Rect();
mPaint = new Paint();
mPaint.setStyle(Paint.Style.FILL_AND_STROKE);...
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