SpecialFX is a plugin for advanced users of libGDX. This helper for special effects will save you some headaches if you want to combine shaders and/or make multiple passes with a given shader. It allows an easy implementation of the ping-pong technique.
To use this plugin, you have to know how to create and use a shader program, what's a texture unit, and how to create and use a FrameBuffer object.
How to use it:
1) Declare in Globals the chain of effects (lgSpecialFX) and its parameters...
SpecialFX for libGDX
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dimanche 31 juillet 2016
SpecialFX for libGDX
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