mercredi 31 août 2016

Basic 3D Engine (Unfinished)

Once upon a time, I tried to build a 3D engine from scratch.

The moment I realized I needed to dive into some higher mathematics in order to perform proper rotations, I kinda walked away and left it unfinished.

Example 1: Opens and displays a 3D .obj file.
Example 2: A corridor of rotating cubes.
Example 3: All of the above.

Use drag-and-drop to move the camera.

Nevertheless, I might pick it up again someday, who knows... :)

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