This library provides a dedicated drawing surface embedded inside a view, which benefits from the hardware acceleration. With it, you get the speed of OpenGL for 2D without the complexity.
It includes many Canvas methods (with anti-aliasing, matrix and camera) and a few useful methods for Bitmaps and Drawables (AlterColors, Crop, LoadNinePatch, ReduceColors, SetDensity, etc.). You can import the Matrix, Camera, Paint and Path objects from another library (if they are not wrapped)....
[Lib] Accelerated surface
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mardi 31 mai 2016
[Lib] Accelerated surface
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